Campus Building

Campus Buildings are used for housing rooms and other areas for members of staff and students to use.

Items
As in Two Point Hospital, any indoor area which is not a room is considered a Corridor. Pressing the icon on the main interface opens the Corridor Items list, which may be used to add functionality, Prestige and Attractiveness to Campus Buildings.

There is a specific Campus Building item list, which is accessed by selecting the Campus Building and selecting the button from the action buttons below the Inspector. This list is generally identical to the Corridor Items list.

However, if the button is used instead, the Campus Building will enter Edit Mode (this is also the mod used during the creation of a Campus Building), and the list will change slightly. Primarily, this will involve the addition of the Structural Items Entrance and Side Entrance.

There are four items which only appear on the Campus Buildings Items list (not the Corridor Items list) in Mitton University, Noblestead and Spiffinmoore:

A fifth item is also exclusive to these three campuses, the, though this may be found in both Item lists.

Seasonal Content
Seasonal Events will frequently feature new Wall and/or Floor textures that are available for all Campus Buildings and Rooms. These are listed only in this section to avoid repetition, but are available on every campus.

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Freshleigh Meadows

 *  ' Built like a brick schoolhouse. ' 

Building Cost: 90 per cell

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Piazza Lanatra

 *  ' Built like a brick schoolhouse. ' 

Building Cost: 90 per cell

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Mitton University

 *  ' They don't make them like this anymore. ' 

Building Cost: 100 per cell

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Noblestead

 *  ' They don't make them like this anymore. ' 

Building Cost: 125 per cell

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Spiffinmoore

 *  ' They don't make them like this anymore. ' 

Building Cost: 125 per cell

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Fluffborough, Urban Bungle, Two Point University

 *  ' Deliberately rough around the edges. ' 

Building Cost: 75 per cell This Campus Building is used on all three of these Campuses.

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Upper Etching

 *  ' State of the art masonry. ' 

Building Cost: 90 per cell

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Pebberley Ruins

 *  ' Made by nature, arranged by humans. ' 

Building Cost: 90 per cell

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Blundergrad

 *  ' Built like a brick schoolhouse. ' 

Building Cost: 90 per cell

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Breaking Point

 *  ' State of the art masonry. ' 

Building Cost: 85 per cell

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SA-Icon.png Universe City

 *  ' State of the art masonry. ' 

Building Cost: 90 per cell

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SA-Icon.png Cape Shrapnull

 *  ' State of the art masonry. ' 

Building Cost: 90 per cell

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SA-Icon.png Cheesy Heap: Delta-Rye

 *  ' A space base kinda place. ' 

Building Cost: 90 per cell

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SS-Icon.png Lifeless Estate

 *  ' "Don't go in there!" ' 

Building Cost: 90 per cell

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MS-Icon.png Lake Tumble

 *  ' Make the inside feel like the outside. ' 

Building Cost: 25 per cell

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MS-Icon.png Molten Rock

 *  ' Make the inside feel like the outside. ' 

Building Cost: 25 per cell

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MS-Icon.png Pointy Peak

 *  ' Make the inside feel like the outside. ' 

Building Cost: 25 per cell

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