Staff

Members of Staff are hired by the player to help run each campus.

Teacher

 * Level 1 - Trainee Teacher

Assistant

 * Level 1 - Trainee Assistant

Janitor

 * Level 1 - Trainee Janitor

=Inspector=

Overview

 * Qualifications: See below
 * Happiness: See below
 * Salary:
 * Status: The staff member's current focus, whether it be work, rest or play.
 * Feelings: See below
 * Traits: See below

Mood
Each member of staff has an overall happiness rating, which will naturally decrease over time, unless their needs are met.

Needs
The higher these bars, the more happy the staff member will be. They do not generally take care of these needs while working, so the applicable facilities will need to be made available for when they take their breaks.
 * Energy:
 * Healthiness:
 * Food:
 * Drink:
 * Toilet Comfort:
 * Hygiene:

Environment

 * Attractiveness: Reflecting how attractive the current environment is.
 * Thermal Comfort: Reflecting how close to an ideal temperature the current environment is.
 * Room Prestige: Reflecting how impressive the current room is.

Career

 * Pay Satisfaction: Perhaps the staff member has their eye on a raise?
 * Training:

Feeling
Feelings reflect the current factors affecting staff. Most will result affect their wellbeing and performance, in positive or negative ways.

Skills

 * Teaching Rate:

Qualifications

 * ''Main article: Qualifications

The staff member's qualifications allow them new capabilities or increased efficiency.

Traits
Traits are permanent aspects of each staff member, which are made apparent during hiring and can have positive or negative effects on their wellbeing and performance.

Job Assignment
Here the player can specify which tasks a staff member will or won't attend to. They can be trained with additional qualifications to unlock access to new tasks.

Interface Buttons

 * Fire Staff
 * Pickup Staff
 * Send on a Break
 * Timetable
 * Train Staff
 * Staff Customisation
 * Teacher Uniforms