Artefacts

Artefacts are unique items introduced in the Archaeology course at Pebberley Ruins. These items be built or purchased through the build menus on any campus, instead being unearthed by Archaeologists on Dig Sites during classes..

Obtain Artefacts
In order to obtain artefacts, a Campus must be running the Archaeology Course and have at least one Dig Site. Students will dig up artefacts from the Dig Site during classes. Once an artefact has been surfaced, it can be placed on Campus grounds or sold for money. By putting the artefacts on display, they will provide boosts to Attractiveness and Prestige - unless they turn out to be junk!

Artefacts can be obtained multiple times, even at once from the same Dig Site. Once a Dig Site has had all of its artefacts unearthed by Archaeology Students, it will reset for the next scheduled class with a new batch of artefacts. Any artefacts that have not been sold or relocated to Campus grounds will be automatically sold at their current value.

On the Pebberley Ruins campus, the player starts with three already-surfaced artefacts, one Ancient Stone and two Ancient Heads. However, these must be sold in order to progress through the Campus's Initial Objectives.

Valuable Artefacts
Valuable artefacts, upon being unearthed from a Dig Site, can be immediately sold at their base price. However, if kept, their value will increase by a certain amount each month, ranging from 159 to 500, depending on the item. Each artefact has a maximum saleable price, at which point they will gain no additional value. This will occur even if they are removed from the dig site and placed elsewhere on campus grounds. It can be desirable to do so, as valuable artefacts increase Attractiveness in a radius surrounding them.

Junk
Some artefacts are not, in fact, treasures from a bygone age. In contrast to their more desirable counterparts, they will reduce Attractiveness in a radius, and their value will not increase before sale.