Artefacts

Artefacts are unique items introduced in the Archaeology course at Pebberley Ruins campus. These items are not buildable or purchasable through the build menus.

Obtain Artefacts
The Campus must run an Archaeology course and have at least one Dig Site, to be able to obtain artefacts. If these parameters are met, Students can dig up artefacts from the Dig Site during classes. After the surface of the items, they can be placed on Campus grounds or sold for money. By putting the artefacts on Campus, they will provide attractiveness and prestige. When a Dig Site resets or sold, all the remaining items are sold.

On the Pebberley Ruins campus, the player starts with three already-surfaced artefacts. But these have to be sold to progress through the campus's initial objectives.

Artefacts can be obtained multiple times.

Once a Dig Site has had all of its artefacts unearthed by Archaeology Students, it will reset at the end of the year, or it can be sold and replaced by the player immediately. Any artefacts that have not been sold or relocated to campus grounds will be automatically sold at their current value.

Valuable Artefacts
Valuable artefacts, upon being unearthed from a Dig Site, can be immediately sold at their base price. However, if kept, their value will increase by 500 each month, up to a maximum saleable price. This will occur even if they are removed from the dig site and placed elsewhere on campus grounds. It can be desirable to do so, as valuable artefacts increase Attractiveness in a radius surrounding them.

Junk
Some artefacts are not, in fact, treasures from a bygone age. In contrast to their more desirable counterparts, they will reduce Attractiveness in a radius, and their value will not increase before sale.