Interface

The Interface is used by the player to interact with all of Two Point Campus' functions and features. The main interface is in blue and white, with build menus and informational screens often using oranges and browns.

Metamap
Upon entering the game, the player is presented with the metamap, which shows all of Two Point County and its complement of universities, which will all be accessible in time.

The bottom-left has just one button,, which can be used to access the Pause Menu. There are only four options here while on the Metamap: Resume,  Settings,  Exit to Main Menu, and  Exit to Desktop.



Campus Panel
Each Campus will appear on the Metamap as a miniature model, marked by a Map Pin, which will begin as a plain wooden shield, progressing as the player wins stars in the campus, to eventually appear as a dark blue shield, surrounded by two wreaths, and the three stars emblazoned upon it. Clicking on the map pin will open the Campus' information panel.

The top banner specifies the campus' name, with arrows either side used to navigate between campuses. Alternatively, the grid below the banner can be used to navigate to, and open the information panel for, any campus.

The information panel itself begins with the number of stars won so far, and the in-game description for the campus.

On the left-hand side is a thumbnail of the current state of the campus, with the (real-world) date and time of the save underneath. Below this is the current age of the campus, in years and months, followed by the current balance.

The right hand side features academic information:
 * The Average Grade for the Student body, ranging from Grade-A+-Icon.png to Grade-F-Icon.png.
 * The
 * The
 * The current total of and.

Two more panels feature a list of running Courses, and a list of other players in the player's friends list for their system, assuming they have allowed 'Online Visibility' in their Settings.

At the bottom are two buttons, allowing the player to resume their progress in this campus, or restart entirely.

Campus View
The player will spend most of the game building the Campuses themselves, in which the interface is much more involving. Most functions are accessed through the bottom-left panel, allowing building rooms, placing items, and acquiring staff, along with access to management information. In the bottom-right, various vital information about the state of the Campus is readily available, and messages are brought to the player's attention. Along the base of the screen is a condensed view of the Timetable.

The bottom-left panel features two small icons in the inner band for accessing the Pause Menu and Management View, four large circular icons used to access new Rooms, Items and Staff, and a series of cascading buttons for accessing various information and management screens.



The bottom-right panel contains the most vital information about the Campus' status, and some important controls: On the top row:
 * Interface-Campus-View-Hide.png Interface-Campus-View-Show.png hides/shows the condensed Timetable along the bottom of the screen.
 * A small calendar, showing the year and month of operation, which is expanded upon in a tooltip. During the summer break, this and the show/hide timetable button will be replaced with an image of the sun.
 * A display of the current balance. At the end of each month, a popup above this panel will show a brief summary of the overall profit or loss. Hovering over this panel will bring up a tooltip with a more detailed explanation of revenue sources, and staff wages.
 * A display of how much Kudosh the player holds. Note that this is for the entire Organisation, not just the current campus.

Pause Menu
When accessing the Pause Menu while in a Campus, the options available are as follows: